Index
- Series Description
- Regulations
- Points
- Cars / Upgrades
- Paint
- The Reporting Of Incidents
Series Description
The pinnacle of touring car racing, the German DTM series is a sillouette racing series based on production models. However, under the bodywork, the cars have been described as more akin to a Formula One car than anything seen on the road.
This series will be run on Project Cars on the Xbox One.
Regulations
Technical Regulations
- All competitors will run the 2013 Mercedes-Benz AMG C-Coupe DTM (available in the Limited Edition Car Pack).
Sporting
Regulations
- The Drivers championship will be run individually.
- The Team championship will be run with teams of up to 2 drivers.
- This series will be open to all drivers.
- TCS, ABS, STM are not allowed.
- Simulation/Normal steering allowed
- Manual w/clutch allowed
- Braking line is forced off
- Bump drafting is not allowed
- A 10 minute qualifying session will determine the order for the
sprint race. The order for the feature will be decided randomly
- Each event will consist of a sprint race (roughly 15 minutes) and a feature (roughly 35 minutes).
- The sprint race will be run in the daylight, while the feature
will be run using real world time.
- Each race will start with a standing start.
- There will be no cautions
Points
Points – Points will be awarded at the end of a race, you will accumulate points towards the driver standings and manufacturer championship dependent upon your finishing position in each race.
Points Awarded
Below are the finishing race positions and corresponding points allocations for the driver.
*1 point will be awarded to the driver who scores the fastest clean lap of the race
1st. - 30
2nd. - 24
3rd. - 20
4th. - 17
5th. - 16
6th. - 15
7th. - 14
8th. - 13
9th. - 12
10th. - 11
11th. - 10
12th. - 9
13th. - 8
14th. - 7
15th. - 6
16th-24th. - 5
Cars / Upgrades
The car for this series is the 2013 Mercedes-Benz AMG C-Coupe DTM
Upgrade Parts:
There are no upgrades for this event
Do not install any parts that are not listed, including rims.
Tuning is allowed for all events and is encouraged.
Paint
Drivers must select a livery available in game.
Reporting Of Race Incidents
Reporting Of Race Incidents – All incidents must be reported directly after the race and not during the race. Race incidents will not be discussed during the race and all replays must be saved by the driver making the complaint because if there is a lag which caused the incident then it will not be visible by somebody else’s replay.
The replay/replays will be reviewed by the administrators and a decision will be made as to whether or not anyone is to blame and if a penalty should be given to any or both drivers.
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Sun 26 Jul, 01:52 by GSR Admin Team