Index
- Series Description
- Regulations
- Points
- Cars / Upgrades
- Paint
- The Reporting Of Incidents
Series Description
125cc Shifter Karts are the first rung of the professional racing ladder, with their simple structure allowing drivers to hone their reflexes and racecraft.
This series will be run using Project Cars on the Xbox One.
Regulations
Technical Regulations
- All competitors will run the 125cc Shifter Kart
- There will be a 10 minute qualifying session before each race.
Sporting Regulations
- This championship will be run individally with no teams.
- Driver number must be displayed on a drivers car.
- Only cockpit view will be allowed.
- TCS, ABS, STM are not allowed.
- Manual w/clutch allowed
- Braking line is forced off
- Race time will be set to real time, provided lights are available.
- Weather will be real, based upon weather network information.
- All races will begin with a standing start.
- There will be no full-course caution periods.
- There will be no pace car in use in this series
- There will be no restarts during a race unless lag causes a multi-car accident in the first two laps.
Points
Points – Points will be awarded at the end of a race, you will accumulate points towards the driver standings and manufacturer championship dependent upon your finishing position in each race.
Points Awarded
Below are the finishing race positions and corresponding points allocations for the driver.
*1 point will be awarded to the driver who scores the fastest clean lap of the race
1st. - 30
2nd. - 24
3rd. - 20
4th. - 17
5th. - 16
6th. - 15
7th. - 14
8th. - 13
9th. - 12
10th. - 11
11th. - 10
12th. - 9
13th. - 8
14th. - 7
15th. - 6
16th. - 5
Cars / Upgrades
The vehicle for this series is the 125cc Shifter Kart
Upgrade Parts:
There are no upgrades for this championship.
Do Not Install Any Parts That are Not Listed.
Tuning is allowed for this series and is encouraged.
Paint
Drivers should pick the livery that matches your GSR number. If it is not available, you should choose something close (eg; #24 or #33 instead of #23).
Reporting Of Race Incidents
Reporting Of Race Incidents – All incidents must be reported directly after the race and not during the race. Race incidents will not be discussed during the race and all replays must be saved by the driver making the complaint because if there is a lag which caused the incident then it will not be visible by somebody else’s replay.
The replay/replays will be reviewed by the administrators and a decision will be made as to whether or not anyone is to blame and if a penalty should be given to any or both drivers.
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Wed 29 Jul, 04:15 by Mr Blonde V
Assetto Corsa Competizione (ACC)
Tue 28 Jul, 08:20 by nSmokez420
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Sun 26 Jul, 01:52 by GSR Admin Team