Index
- Series Description
- Regulations
- Points
- Cars / Upgrades
- Paint
- The Reporting Of Incidents
Series Description
Loosely based on the Trans-Am series of the late 1960s and early 1970's, the Vintage GTA Cup brings together some of the world's top racing sedans for a tour of North America.
This series will be run using Project Cars 2 on the Xbox One.
Regulations
Technical Regulations
- All competitors will run a car from Project CARS 2 Vintage Grand Touring A class.
- Drivers cannot change car mid-season without admin approval.
- There will be a 15 minute qualifying session before each race.
- This series is open to all drivers.
Sporting Regulations
- This championship will be run with a drivers championship and a manufacturers championship.
- Only cockpit view will be allowed.
- TCS, ABS, STM are not allowed.
- The racing line is not allowed.
- Race time will be set to a predetermined time.
- Weather will be real, based upon real-time weather network information from http://www.theweathernetwork.com
- All races will begin with a rolling start, however, the lobby will be set to a standing start to allow us the ability to do a manual formation lap on our own.
- Pit stops will be manual, but not mandatory.
- There will be no full-course caution periods.
- There will be no pace car in use in this series
- There will be no restarts during a race unless lag causes a multi-car accident in the first two laps. Restarts can only be called by the senior GSR Admin participating in the race.
Points
Points – Points will be awarded at the end of a race, you will accumulate points towards the driver standings and manufacturer championship dependent upon your finishing position in each race.
Points Awarded
Below are the finishing race positions and corresponding points allocations for the driver.
*1 point will be awarded to the driver who scores the fastest
clean lap of the race.
**1 point will be rewarded to the driver who wins pole
position.
1st. - 30
2nd. - 24
3rd. - 20
4th. - 17
5th. - 16
6th. - 15
7th. - 14
8th. - 13
9th. - 12
10th. - 11
11th. - 10
12th. - 9
13th. - 8
14th. - 7
15th. - 6
16th. - 5
Cars/Tuning
Drivers may use any of these cars:
- 1969 Chevrolet Camaro Z/28 '69 TransAm
- 1966 Ford Mustang '66 RTR TransAm
- 1971 Ferrari 365 GTB4 Competizione
- 1974 Jaguar E-Type V12 Group44
- 1973 Nissan Fairlady 240ZG GTS-II
- 1973 Porsche 911 Carrera RSR 2.8
Tuning is allowed for this series and is encouraged.
Paint
Drivers must declare which of the paint schemes/driver numbers provided by the game they will be using in the series forum thread. Drivers will be expected to use these liveries for the entire season.
Reporting Of Race Incidents
Reporting Of Race Incidents – All incidents must be reported directly after the race and not during the race. Race incidents will not be discussed during the race and all replays must be saved by the driver making the complaint because if there is a lag which caused the incident then it will not be visible by somebody else’s replay.
The replay/replays will be reviewed by the administrators and a decision will be made as to whether or not anyone is to blame and if a penalty should be given to any or all members involved.
Latest comments
Assetto Corsa Competizione (ACC)
Tue 01 Dec, 05:15 by nSmokez420
Assetto Corsa Competizione (ACC)
Sat 05 Sep, 07:54 by nSmokez420
Assetto Corsa Competizione (ACC)
Tue 01 Sep, 23:58 by nSmokez420
Assetto Corsa Competizione (ACC)
Fri 21 Aug, 03:22 by Mr Blonde V
Assetto Corsa Competizione (ACC)
Thu 13 Aug, 15:01 by nSmokez420
Assetto Corsa Competizione (ACC)
Fri 31 Jul, 19:06 by Mr Blonde V
Assetto Corsa Competizione (ACC)
Fri 31 Jul, 08:19 by nSmokez420
Assetto Corsa Competizione (ACC)
Wed 29 Jul, 04:15 by Mr Blonde V
Assetto Corsa Competizione (ACC)
Tue 28 Jul, 08:20 by nSmokez420
Assetto Corsa Competizione (ACC)
Sun 26 Jul, 01:52 by GSR Admin Team