# | Gamertag | Points | |
---|---|---|---|
1 | ![]() |
woody17x | 30 |
2 | ![]() |
BCKracer71 | 24 |
3 | ![]() |
Nightmare x24x | 22 |
4 | ![]() |
Sam5on | 17 |
5 | ![]() |
Blitzkey | 16 |
6 | ![]() |
bigmac84848 | 15 |
7 | ![]() |
dakinca91 | 14 |
8 | ![]() |
Murphys Laaawl | 13 |
9 | ![]() |
xl MAVERlCK lx | 12 |
2020 Indianapolis 500k Overall standings |
Tue 01 Dec, 05:15 by nSmokez420
Sat 05 Sep, 07:54 by nSmokez420
Tue 01 Sep, 23:58 by nSmokez420
Fri 21 Aug, 03:22 by Mr Blonde V
Thu 13 Aug, 15:01 by nSmokez420
Fri 31 Jul, 19:06 by Mr Blonde V
Fri 31 Jul, 08:19 by nSmokez420
Wed 29 Jul, 04:15 by Mr Blonde V
Tue 28 Jul, 08:20 by nSmokez420
Sun 26 Jul, 01:52 by GSR Admin Team
2018 GSR Endurance Championship (PC2)
GSR
Administrator
The Global Sim Racing Endurance Championship will return for it's 4th season in 2018! Stayed tuned for details!
GSR Admin Team
1AdminWGIstation6a
999ThePennyTrader7
21dakinca91
91WGIstation6a
999dakinca91
91GSR Admin Team
1AdminRules:
- One driver per team will be eligible to qualify. Multiple driver on a team will not be allowed on track during the session.
- The fastest lap in the 30 minute session will be given pole.
- Weather and time will be real time (17:00 IGST).
- Pole winning teams will receive two bonus points.
- Pole winning driver will receive one drivers championship points.
- The first stint of the 12 hour race will be ordered based on qualifying results.
MrMarko1100
90I like that .
Question about how the stints are scored . Will it be by distance traveled or by your number of laps ?
dakinca91
91ThorZA16
7For example:
Lobby host calls out the drivers/teams in the order in which they finished the previous session. The guys that got called out pull away slowly to leave a decent gap for people to fill in and then once everyone is in their correct positions, we do a formation lap and then form up in 2s (odds on the left, evens on the right) somewhere in the 3rd sector. In this case at Daytona we form up just after the bus stop chicane. We can then also bump up the max speed to 160 kph (100 mph) instead of the 120 kph (75 mph) speed limit the game gives us.
If this is an idea we look into then we could attempt it after quali in like a 15 min race session just so that it can be tested.
WGIstation6a
999I do feel that regardless of how the restarts are handled that everyone should get to finish and be scored for the lap they are on at the end of time. Last season I was ten seconds behind someone at the end of a stint and due to the way time fell I got scored as being down a lap to them. That to me isn’t right.
THR operator
0MrMarko1100
90It happened at Daytona last year . A driver done stints in a LmpC car during the Saturday and then gt3 stints on the Sunday . I’m not admin but I don’t see why it would be an issue
MrMarko1100
90I would imagine ordered by distance or for added realism in the order cars on track from the leader down leaving lapped cars In the middle of the pack might make it a bit more realistic at the start of each stint having to deal with the same traffic from the end of the previous stint .
As for scoring I’m just wondering if it is based in number of laps completed per stint link in pcars1 or is there a way of measuring stint distance in pcars2
We1ty
0THR operator
0MrMarko1100
90Michaei Watts
0dakinca91
91I’ve gotten a little faster but nothing close to a 1:30 yet.
LMP Basher
101